Digital levendegørelse - 1700-tals faktionsleg på Facebook
DOI:
https://doi.org/10.5617/nm.3146Keywords:
digital living history, ”faction” games, eighteenth century, user involvement, FacebookAbstract
Living history is becoming increasingly popular within the museum world, and is found in many different forms. In this article, we wish to introduce the term ”digital living history” and consider what happens when a decision is made to generate living history in digital form in conjunction with cultural history and museum collections, and what kinds of potential and which challenges are involved in such a process. At the same time, the article will consider to what extent ”digital living history” can be used to engage in a dialogue with target groups not often encountered in museum contexts. The article is based on a project about a fictive young girl named Ida Charlotte, who posted an account of her thoughts and experiences on Facebook, as these unfolded day by day over a six- month period in 1772. This project, which was targeted at young women and girls, was run by the National Museum of Denmark in 2010, and was followed by a series of surveys that are examined in this article.
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